State of Design

A regular, brief update on development that unlike other updates covers specifically (and occasionally, exclusively) about changes in overarching planning such as design direction, monetization, and major road-map changes following lessons learned, new considerations, and course corrections. Backtracking Bridges Yet To Be Mapped I'm writing this post as an announcement to not just the team …

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Devblog Entry 1

Where We've Been and Where we are - Part 1 First written on December 26, 2019 - 4 months into development Being a creative lead and project manager of a small independent development team has changed my perspective on game development. No article, video essay, or GDC presentation can compare to the experience of assembling …

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